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Editing was really rough on this one (I finished it last night, and my kiddo was sick this morning), my profuse apologies :-(. I did a pass after publication so if typos bug ya, try reading it on the site rather than in email.

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Stonetop jargon / procedural question: Those consequences look roughly ordered from lesser to greater severity to me. I notice it doesn’t say to choose a consequence, but mark one, much as the language used with counters. Do you think they’re intended to be marked left to right, top to bottom, and not a free choice?

Anyway, since we have a choice, I voted for the cool eyes. Vahid would love to be able to see energy patterns in his quest to explore all the Maker stuff. That said, I bet being bound to the staff would set up better drama when the hdour tries to take it from him, or the skin, to make it easier to track him.

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Good question! I checked with the creator on the Discord and he said:

"Dealer's choice! But you can't pick an indented one unless the one above it is marked. (And yeah, they tend to be listed in order of severity, but it gets blurry in the middle.)"

I think that allows players to control a little bit how quickly the challenges associated with Arcana-ownership escalate. Some folks want to dig deep on corruption and consequence and tell that story, and other people want to throw lightning bolts for a while before they have to worry about dangerous side effects.

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That clears it up! Thanks for going to the source!

Throwing lightning bolts for a while sounds fun. ⚡️

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