8 Comments

Great example of solo play. I like how you went into the heist with specific threats (Staffan) and scenes (their sister) in mind.

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May 29Author

Thanks! I try to go in with scene 'opportunities' vs. specific scenes in mind, so that it feels like the action and drama arise organically moreso than being thoroughly planned in advance (though I will admit, sometimes things unfold more-or-less the way I envision them if the dice agree). I think in story games, this is a fruitful dynamic between the players and the GM -- where you all collaborate to set the best scenes possible and see what fate throws your way in the form of dice rolls and interesting Oracle results (if you're using Oracles).

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Beat for beat sir every time. You capture me beat for beat.

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Feb 6Author

:-D Glad to hear it. The system does a lot of work, here!

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Feb 6Liked by SGH

I got confused on several of the rolls, because there seemed to be an extra die. It looks like the Dice Pool line adds in the +1 from an assist, but not the +1 from a push?

Looking forward to the machinations with their boss’s boss!

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Feb 6Author

Thanks for the call-out -- I'm still getting the formatting memorized on these rolls so I do a lot of copy pasta when I'm recording them for the episode. Clearly I need to be a little more careful when I edit the template I paste in!

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Feb 6Author

Fixed a bunch of these errors -- one of them actually translated into a too-good dice pool for Carver, but I decided to let him (myself) skate on it. ;-)

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oh yeah, I was about to say, I didn't see these extras! I'm catching up lol)

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