Considering that I spent the last few days catching up with the entirety of Stonetop, and then Proper Villains, I'll be along with the ride no matter what you'll do next.
I admit to having a problem with post-apocalyptic settings and to preferring fantasy at the moment, but you've managed to make me interested in BitD where no one else has in the last few years, and now I'm here wanting more of both stories. I just really like how you connect your story threads together.
That's awesome to hear, and I'm glad you got to dig into the Stonetop archives alongside the BitD stuff! If you ever have any questions, observations or feedback on the work, even the really old stuff, I'm always eager to hear it in the comments and I try to respond to every comment that would benefit from a reply.
Also, n.b.: Stonetop is also post-apocalyptic, it's just not humanity's apocalypse -- it was the Makers'. ;-)
Those excite me but the Jessek's have grown on me as well. Particularly the Burnt King Story line, and the nature of the ghost field. So I'll happily stick around with the Jessek's for a few more scores. But I am in much agreement with Ananda that I'll read what ever comes my way!
Of course I will read whatever arrives in my email box, regardless of timing!
My main issue with TDSC is that I don't see how both Sam Crow and the institutions he rebels against can be bad / antagonistic, particularly in a MOTW-style format where "foil everyone's plans" probably isn't viable. If the players have to make an unpleasant choice as to whether Sam Crow or the evil railroad company wins every week, then eventually they're going to have to hand Sam Crow some wins, or it'll get boring. Maybe it can be like Yes Minister where part of the fun is wondering whether this episode will be one of the rare occasions when Jim wins / gets his way, where the equivalent case is that the players figure out how to stick it to both Sam and the banks, but I think that'll be very hard to pull off. (Also, Jim is sympathetic, but part of the genius of that show is that the audience is able to identify with him while still recognizing that he's not an idealized politician at all, and comically so rather than in a Machiavellian sense like F.U.)
My intuition is that the frontier is filled with lots of regular people who are trying to make it in a big mean world, and the hunters are trying to hand them the wins while navigating betwixt the Scylla and Charybdis of Sam Crow and the big men of the frontier. Occasionally, that will mean choosing the lesser of two evils, but hopefully there are a lot of good outcomes, as we've gotten to in Stonetop occasionally.
I continue to hope you will return to Stonetop.
I miss the trio! <3
Im excited for where you take things! My real question is, how'd your wife's team do at he tourney?
They did well! My wife is coaching rather than playing these days, which has been a fun and rewarding change for her. :)
I stan for Stonetop return, but plan to continue to enjoy whichever of the named directions you take them.
I’d love to see where That Devil Sam Crow goes!
Even with solo RPGs, you never get away from the 'so many games, so little time' problem ;-)
For me, a return to Stonetop would be great 🙏
New reader here!
Considering that I spent the last few days catching up with the entirety of Stonetop, and then Proper Villains, I'll be along with the ride no matter what you'll do next.
I admit to having a problem with post-apocalyptic settings and to preferring fantasy at the moment, but you've managed to make me interested in BitD where no one else has in the last few years, and now I'm here wanting more of both stories. I just really like how you connect your story threads together.
That's awesome to hear, and I'm glad you got to dig into the Stonetop archives alongside the BitD stuff! If you ever have any questions, observations or feedback on the work, even the really old stuff, I'm always eager to hear it in the comments and I try to respond to every comment that would benefit from a reply.
Also, n.b.: Stonetop is also post-apocalyptic, it's just not humanity's apocalypse -- it was the Makers'. ;-)
I want Sam or Stonetop.
Those excite me but the Jessek's have grown on me as well. Particularly the Burnt King Story line, and the nature of the ghost field. So I'll happily stick around with the Jessek's for a few more scores. But I am in much agreement with Ananda that I'll read what ever comes my way!
Of course I will read whatever arrives in my email box, regardless of timing!
My main issue with TDSC is that I don't see how both Sam Crow and the institutions he rebels against can be bad / antagonistic, particularly in a MOTW-style format where "foil everyone's plans" probably isn't viable. If the players have to make an unpleasant choice as to whether Sam Crow or the evil railroad company wins every week, then eventually they're going to have to hand Sam Crow some wins, or it'll get boring. Maybe it can be like Yes Minister where part of the fun is wondering whether this episode will be one of the rare occasions when Jim wins / gets his way, where the equivalent case is that the players figure out how to stick it to both Sam and the banks, but I think that'll be very hard to pull off. (Also, Jim is sympathetic, but part of the genius of that show is that the audience is able to identify with him while still recognizing that he's not an idealized politician at all, and comically so rather than in a Machiavellian sense like F.U.)
My intuition is that the frontier is filled with lots of regular people who are trying to make it in a big mean world, and the hunters are trying to hand them the wins while navigating betwixt the Scylla and Charybdis of Sam Crow and the big men of the frontier. Occasionally, that will mean choosing the lesser of two evils, but hopefully there are a lot of good outcomes, as we've gotten to in Stonetop occasionally.